Today we are delighted to share our new project with the internets.
It's titled Status Update and its consists of three wool rugs, latch hook canvas, and cotton.
It comes in three flavors and three shapes.
Today we are delighted to share our new project with the internets.
It's titled Status Update and its consists of three wool rugs, latch hook canvas, and cotton.
It comes in three flavors and three shapes.
For immediate release - Following commissions by The Chapman Brothers, Franz West e Maurizio Cattelan, the BMW virtual Art Car series will now be continued. On the occasion of the series second anniversary, a jury of distinguished gamers and art aficionados chose the avatars of two internationally renowned artists to design one car each. Canadian artist Jon Rafman (b. 1981) and Urkanian-born French artist Sonia Delaunay (1885 - 1979). On November 23, COLL.EO, announced the initiative online. Both artists will design a virtual car using the Forza Motorsport 6 Livery Editor. The newly-designed vehicles will then be presented online and in museums in 2016, while also having to prove themselves on the racetrack.
Artists' comments
" Design is a huge part of the art vernacular—even though it’s deconstructed and used in anti-design ways—especially for my generation, where people are using and appropriating branding techniques and corporate aesthetics. It’s almost troll-like: on one level I’m trolling the paintings and on another level I’m trolling interior-design chic as a concept.”
- Jon Rafman
"For me there is no difference between my painting and my so-called 'decorative work'. I never considered the 'minor arts' to be artistically frustrating; on the contrary, it was an extension of my art."
– Sonia Delaunay
With their commitment, the avatars of Jon Rafman and Sonia Delaunay will be joining the ranks of renowned artists such as Barbara Kruger, Jackson Pollock, Sol LeWitt, Cy Twombly and Takashi Murakami.
COLL.EO will participate in thee new edition of Game on! El arte en juego, Argentina's most important Game Art festival. The exhibition will take place at Sala 3 - Centro Cultural San Martín from 7th to 14th November, within the context of Electronic November Festival. The opening will take place on Saturday 7th november by invitation only (more details coming soon).
Here's the line of of Game on! El arte en juego:
LINK: María Luján Oulton
Transitio_MX 06: Cambios Compartidos
National Arts Center
Av. Río Churubusco No. 79 (on the corner of Calzada de Tlalpan)
Col. Country Club. Del. Coyoacán
Mexico City, Mexico
Colleen Flaherty and I aka COLL.EO are partecipating in Cambios Compartidos (Shared Changes), the theme of the sixth edition of Transitio, Mexico's largest festival of Electronic Art and Video. We are showing our very first artwork, Framing Gays in the Military (2012) in an exhibition entitled Breaking the rules: the game and the ethical challenge curated by Laura Baigorri.
The show can be seen at the Galería Manuel Felguérez located in CENART, the Centro National de Las Artes in Mexico City, from September 25 until October 11, 2015.
Below is Laura Baigorri's curatorial statement:
"Reason’s blind spots may be identified not only through madness but also through impotence: the inability to act differently from our programmed genetic code, reflex conditioning and prior learning. These uncontrolled and irrational blind spots are represented in this exhibition by means of two questions connected to behavior and identity. One question, on the topic of masculinity is “Do I have a soldier within me?” and the other, on the madness and irrationality of the instincts, through the recurrent but definitive “What is it that a body can do?” There is nothing banal or complacent about these games. Artists who break the rules demonstrate their indomitability and disagreement, throwing out paradoxes and defiance, skirting the ramparts of moral tolerance and posing challenges. Defiant artists no longer attempt to re-establish or reinvent social bonds, they do not search for consensus; they just demonstrate a stubborn intent to point out controversies, establishing themselves within the disagreement."
In addition to Breaking The Rules, the International Exhibition features five additional events:
This is, by far, the most diverse, daring, and intriguing Game Art exhibition of the year.
We are delighted to announce that CONCRETE PRESS has just released a new book, Grand Theft Samo, a catalog documenting our eponymous 2014 project comprising an artistic mod, a series of in-game performances, a set of videos (machinima), a collection of screengrabs and digital prints. The book includes a gallery of SAMO's graffiti, never seen before images from SAMO IS DEAD, a machinima created by COLL.EO, a critical essay by Morgan Rachel Levy, and an introduction by the artists.
The second of a series of interventions in Grand Theft Auto IV by COLL.EO that also includes Grand Theft Vito (2013), Following Bit (2013), and Arthur Rimbaud in Liberty City (2015), Grand Theft Samo puts the player in the streets of a fictional New York under the guise of a virtual Jean-Michel Basquiat. Additionally, COLL.EO has faithfully reproduced several SAMO's graffiti and embedded them on the walls of Liberty City, replacing the existing ones.
Grand Theft Samo is available in a limited edition of 99.