On January 25th, 2016 Guillaume Benoit of Slash/Paris reviewed How to build a world that does not collapse two days later at Maison Populaire. Accordingly to Benoit' article, the exhibition, "offers a course that gives pride to new technologies and question their ability to produce a world."
An excerpt from his article, badly translated by Google's algorithms, is below:
Interactive, immersive, and impressive, the works on display throw the spectators into a parallel reality where landmarks, places, spaces and scrambled memories are mixed together in a digital ensamble. Video games, augmented reality, philosophy, music, and media create an audio-visual stimulant that pushes the boundaries of perception and comprehension. Emblematic of this reflection, the works of Harun Farocki, COLL.EO and Davey Wreden demonstrate how these simulacra haunt us in the world, managing to give birth to an alternative reality, in direct contact with our feelings and body.
The full article can be read here.